Map 1 — TLDR

The most impactful changes at a glance. For every detail, see the full changelog.

  • 1.Added the G-Kit system with 5 kit types, flares, beacons, and permanent unlocks via /gkit. G-Kits can now be leveled up to Level 3 with increasing rewards.
  • 2.Added Mining Competitions — automatic tier-specific mining comps every 20 minutes with booster rewards for top 3 players.
  • 3.Added Ore Rushes — rare ore blocks spawn in the mine with coordinates announced in chat. First to break it earns XP and Energy.
  • 4.Added Enchantment Slot Expanders — consumable items that increase max enchant slots on armor or weapons.
  • 5.Added RooFactor Authentication (2FA) for account security.
  • 6.Added fall damage in combat and increased Consecration radius from 2 to 3 blocks.
  • 7.Added leaderboard overtake messages for baltop, ltop, ctop, gtop, and blockstop.
  • 8.Added a new item: the Quantum Entangler.
  • 9.Added Forges and Forge Fuel.
  • 10.Added Gang Roster System — 8-member roster with 5 active slots, auto-rotation, role hierarchy, and 48-hour kick cooldown.
  • 11.Reworked ranks entirely with clearer progression, reclaim points, and rank-based perks (energy tax, calcite bonus, meteorite preservation).
  • 12.Added Reclaim Shop with per-map reclaim points scaling by rank tier.
  • 13.Added Meteorite Hunter godly enchant and 2 base prestige perks for meteorites.
  • 14.Reworked Powerball — new breaking pattern, animation, and sound. Reduced EXP/Energy/Shards from Powerball by 50%.
  • 15.Reworked Kinetic Surge to increase Powerball duration instead of blocks broken.
  • 16.Added Black Scroll behavior change: wormhole enchants now destroy the item instead of providing an orb. Godly enchants still give orbs.
  • 17.Added read-only access to /pv, /ah, and other GUIs in unsafe zones.
  • 18.Synced ranks, RooCoins, bans, warns, and other data across servers.
  • 19.Added queue priority for ranks and restyled queue messages.
  • 20.Merchant guards no longer attack until provoked.
  • 21.Reworked Warp Miner.
  • 22.Fixed a major source of ping lag caused by Powerball sending excessive packets.
  • 23.Reduced packet volume in 200+ spots and reduced memory allocations in the mining hot path.
  • 24.Fixed GC lag when the server ran for more than 24 hours.
  • 25.Fixed energy overflow deletion when combining into a 2.147b stack.
  • 26.Fixed multiple dupe glitches (rentals, /pvsee, Fortunes Dice).
  • 27.Reduced early pickaxe block requirements by up to 10x at early levels.