Changelog Archive
Alpha Map 1
Archived entries from the earlier alpha period.
Notes
- Change log will start only for Alpha. There should be a change log posted BEFORE each reboot, although not every reboot will be accompanied by a change log.
Added
- /dnd
- Giveall command for admins
- Added support for admins to give orbs / enchants above the normal maximum level
- Chat filter for irl deals
Fixed
- Prisons player count now correctly shows
- Pickaxes now show the enchant that succeeded instead of all enchants
- Koth and Island hunt now show as red glass panes when not open / unlocked
- Attempted to fix an issue where players could sometimes be kicked for chat validation
- Mystery man shouldnt show a message in chat when it tries to spawn but isnt unlocked on fund
Updated
- Updated grafana to track way more data about energy
- Bracket colors around names in chat are more consistant
- Meteorites are no longer unlocked by fund and are enabled by default
- Meteors are unlocked at fund 1 instead of fund 2
Added
- /ah (still testing but should be out tonight)
Fixed
- Momentum 6 giving 60% mom instead of 75
- Mets shouldnt crash the server now (maybe?)
Updated
- Pickaxes now gain +1% enchant success rate per 2 levels up to a maximum of 99%
Added
- /ah is now enabled, im sure there are some bugs so please report them when you encounter them
- Added full tracking for AH to grafana
- Added punishments and staff ranks to hub
Fixed
- Shop now lets you buy pickaxes before levelcap comes out for that tier (armour is still the same)
- Fixed a bug where OPs could spawn combat loggers in vanish
Updated
- /mine and /warps work for /warp as alias
- Removed redundant cords at Koth
- Added some commands for OPs.
Added
- When force starting a koth admins can now select a tier
Fixed
- many cell bug fixes (unrelased still)
- Some chat validation errors with koth
- Koth obfuscation making players entirely invisable
- Koth cap time saying 15 minutes instead of whatever time its set to in the config
- Disabled /near a koth
- Lucky 4 tooltip showing Swords & Axes instead of All
Updated
- Guard auction now runs every 6 hours instead of every 24
- Increased the server startup block
Added
- Many new tiles, features and bug fixes with cells. Still no ETA on this feature but hoping to test it soon with people, any suggestions or feedback for ideas for how cells should work is greatly appreciated!
- Added a command to specify which type of chat game admins can start
Fixed
- Koth gear deathban bypass with /trash
- Fixed some cash buffs from outposts not working properly
- Fixed an energy dupe with /extract
- Fixed /unban not unbanning a players IP
- Superbreaker not working with fracture
Updated
- Koth loot now shows both guarenteed and random drops
- Chat games now let you answer even if a member of your gang already guessed
- Teleporting between safe zones is now instant
- Recalculated meteorite ore and energy gain
- Recalculated meteorite spawn and decay equation
- Adjusted wormhole pickaxe % scaling
Notes
- Fixed a bug causing energy to not apply
Notes
- Changed how boosters stack addatively vs multaplicatively. If it says x% increased or +x% its addative, if it says 2.00x for example its multaplicative.
Added
- meteorites now show how many blocks are left every 10 breaks
Fixed
- Killing players with money notes now drops the money note instead of automatically applying to the killers balance
- Pummel was doing true damage, its damage is now affected by DR, at gold with titan blood 5 this is about a 67% reduction in its damage.
Updated
- /near now shows players distance from you
- Added more configs for admins to modify meteorites
- Outpost buffs now rotate at levelcap instead of a random time in the day
- Added a command for admins to view / take out items from a players /stash
Mining optimizations
- Batching super breaker energy gain
- Batched block break rewards and events
- Powerball uses batch
- Fractures uses batch
- Fracture surface-only instead of also fracturing underground ores
- Consolidated cleanup tasks
- Cached player list for block damage
- Cached configs
- Batched lore refresh
- + probably broke something while doing this
Added
- Admins viewing players /stash /collect
- Admins can start a specific type of chatgame
- Added /vote with a vote shop
- Added /tutorial for new players
Fixed
- Contrabands now give items when the server crashes or reboots
- Extracting from an orb should no longer tax you even if unsafe
- Money from the outpost that gives a money buff was automatically going to your balance instead of a moeny notes
- Fixed a bug that caused some players to be kicked from the server when typing at outpost
- Fixed a bug where switching worlds (i.e going to an outpost) had a rare chance to crash the mining listener and prevent block rewards till it came back up
- Fixed a bug where the AH could become unusable when listings expire
- Fixed /msglog for OPs
- Fixed a bug where you couldnt use any other menu than /vote
Updated
- Overload now only applies to chestplates and has the same increase chance to show up as gears does for boots
- Meteors now scale with the amount of people online
- Near should look better
- Running commands while in a tp now cancels it
- Block breaking sound now applies to all blocks broken from all enchants, /toggle to disable
- Gang sizes are now a maximum of 4 instead of 5
Added
- /block and unblock and block list
- /outpost abandon (tier)
- /discord
- /g enemy
- Added the ability to place leaderboard holograms
- Added better inventory logging
Fixed
- Admins enchanting items removing energy
- Fixed an issue with voting (maybe)
- In chat games capitals are now ignored
- Issues with bandit kill attribution
- Fixed an issue with koth /outpost showing players names
- Fixed an issue with koth / outpost showing players skins
- Fixed an issue with koth / outpost causing Chat validation error
Updated
- Punishments and staff ranks are now proxy wide instead of server wide
- Hyperlinks now work in chat tips
- /pausebooster cannot be used within 2 minutes of mining a meteorite
- Removed ops from showing up on baltop ltop etc.
- Mets now show their progress in chat every 25 blocks instead of 10
- Also stopped hockey from being able to use world edit to grief the server
Fixed
- An issue with gearban only unbanning the gear of the tier of the koth
- Attempted a fix for some issues with combat loggers a koth
- Kangaroo trim not giving more momentum
- Stacked items in koth loogbag showing up as individual items
- misc Invsee command bugs
Notes
- combat tag reduced
- Fixed an issue with kangaroo trim
Added
- Delay to funding /fund to prevent spam
Fixed
- Attempted to fix an issue causing deathbans and gearbans to persist across offline players when the next koth starts
Updated
- Bandits drops now instantly go to the player who killed its inventory
- Some misc stuff with tutorial and holograms
Added
- /vote and /voteshop are now fully in the game
- /tutorial and tutorial world and benefits for being there
Updated
- Vote message to look better
- Vote tracking in grafana
Added
- Tip for /vote
- tutorial rewards / xp
- Added a few messages in chat when you unlock mines and some general tips at low levels
- /outpost (1 2 3 4 | chain gold iron diamond)
- Added a new enchant to help balance swords vs axes a little
- Added /trims
Fixed
- Vote rewards can only be applied once per ip per day
- Fixed a bug with the display of stacked contrabands in lootbox guis
- Fixed a bug where players could mine stone in the tutorial world
- Misc cell bug fixes
- /ranks should now be more accurate
- your rank should now correctly reduce your tp time.
- Boosters can now be unpaused after mining meteorites without a cd but there is still a cd to pause them except at spawn.
- /pausebooster (xp|energy|all) now autocompletes
Updated
- Outpost should now switch 1 hour before levelcap instead of at levelcap
- You can no longer drop items at outpost
- Increase the amount of pv space players get with higher ranks
Added
- More admin commands to update koth
- Shard satchels are now tinekrable
- Added more commands to for admins to track and log stuff
- Added banditstop and merchantstop and pitguardstop to see who killed the most
Fixed
- disabled /minecraft:me in hub
- Tried to fix a health display bug with koth /outpost
- Meteor flares should correctly say how long it takes to land instead 60s in the lore
- Bandits and merchants should no longer drop nothing sometimes if killed by a dot
- Meteorites not counted in /stats or /blockstop
- Hopefulyl fixed some tracking issues with erasers from cotnras and other pve events
- Hopefully fixed a bug where sometimes /invsee while a player was offline could cause their gear to dissapear when they logged in
- Fixed koth always showing as the highest tier it could be instead of the actual tier of the koth
- Hopefulyl fixed an issue causing network protocol errors at koth and outpost
- Fixed an issue where logging back would set you to 20 health even if you had extra hearts.
- Fixed a contraband stacking issue with koth lootbags
Updated
- g vault now requires mod+ to access
- Trap and escapist now work differently, /enchants to see more details
- Updated /enchants to be more accurate and organized
- +10% orb apply rate from outpost is now capped at 99%
- Bandits and merchants now drop their items on the ground when killed with the loot only able ot be picked up by the killer for 5 seconds
- Adjusted meteor size
- Monster hunters damage multiplier now affects other enchants (note: this is the only enchant in the game thats damage bonus directly applies to proc based enchants)
- Updated some messages in the tutorial
- Koth is now at 8 PM PST and 11 AM PST every day instead of being random.
Notes
- Fund 4 was changed from 300m to 150m.
Notes
- Fund 5 has been changed from 3.75b to 2b
Added
- Voteshop now tells you how many times the daily item has been purchased
Fixed
- Meteorites turning into nether quartz blocks on reboot sometimes
- A bug with the baltop and ltop leaderboards causing them to overlap on update
- Wormhole in tutorial world breaking on reboots
Updated
- Tutorial world is now much better and much faster to progress
Notes
- Increase cash from contrabands
- Lowered energy from shards
- Increased dust / rerolls from pit guards
Notes
- Updated shards, higher tiers like exceptional remained the same but lower tiers got a significant buff. They are still quite a lot lower than they were originally
Added
- Blocked players from being able to mine in the tutorial world past level 10
- Completing the tutorial now grants 3x xp and energy for 30 minutes applied instantly
- Added a command for admins to simulate a new player join
- Added a message when joining the tutorial world to claim your rankkit if rankkits are unlocked in /fund
- Added a message at level 30 informing users they can use /tinker to tinker their old pickaxe
- Minor additions with cells
- Added a menu for admins to modify ore respawn rates
Fixed
- An issue with the eraser help message in tutorial
- Tried to fix a bug with [item] where certain players couldnt hover the item
- Fixed a bug where dragging and dropping a trimmed armour piece onto a non trimmer armour piece would apply and delete the piece as if it was a trim
- Imrpoved the /enchants gui look
- Minor fixes with cells
- Added a cooldown to /near and /pulse and /jet
- Hitting a pit guard with anything other than a sword or an axe will no longer agro them
- Fixed warp miner not working at all or resetting daily at levelcap
- Fixed some issues with combat loggers
- Fixed a preformance issue caused by mining meteorites
- Bandits can now only be attacked by the player they are agro'd against
- Guards now have LOS checks
- Added a periodic task to cleanup any loaded broken meteorites
- Ores on pickaxe now correctly count all ore broken by that pickaxe from all enchants such as shatter and powerball
- g leave as the owner of a gang now warns you and makes you type g disband to confirm
- events now broadcast globally instead of per world
- Pit guards now spawn at LMS
- LMS is now correctly limited to 1 person
- death message attribution not showing weapon when victim dies of bleed / scorch
- nametags sometimes showing as default mc nametags instead of custom ones
- Pit guards respawning even if the guard is already alive
- [loc] now shows more details about which world you are in
- having a bold rank no longer makes the players name bold as well
Updated
- Improved the pickaxe is full of energy message
- Meteorites now highlight for 15 seconds on /pulse (previously 5)
- Minor updates with cells
- Updated the /warp gui
- Added a cooldown to teleporting to pit
- BAH chat message now only shows to players with the gui open or to players who have bid in that bah
- Pit now has a deathban
- Replaced the enchanting outpost buffs with different ones
- Erasers are now tracked better in grafana
- Powerball 4 has been buffed significantly
- The colors of ranks has been changed
- g who visual has been improved
- For more details on the Calcite Caverns and Pickaxe Prestige see updates channel
Notes
- Added/changed guard locations in diamond mine
- Expanded diamond mine
- Expanded deepslate diamond mine
Notes
- Significantly expanded emerald mine
Notes
- Fixed a bug with combat loggers causing names to delete on rejoin
- Cavern Luck now requires lucky 4
- Reverted the pickaxe cost scaling with prestige
- Netherite pickaxes now have the same upgrade cost, prestige cost and block requiremet as a diamond
- Mining ancient debris counts as diamond or emerald ore when prestiging a pickaxe.
- Pickaxes now keep their enchants on prestige and instead cost a flat energy fee to prestige
Notes
- Guards no longer heal you after teleporting for 30s
- Optimized guard task loops
- Optimized pit guard entity resolution
- Reduced repeated socreboard guard-range work
- Reduced gang nametag CPU spikes by batching resfreshes
- Fixed a display issue with tab
- Chat validation errors should give more details on what went wrong
- BAH now alerts you when it starts / ends even if you dont have the gui open
- /enchants has been improved for a few enchants
- Pickaxe prestige now lets you see the perks of each path before selecting it by right clicking to preview
- Shard multiplier from prestige has been reduced signficantly so shards can be buffed accordingly
- Mining at levelcap with warp miner was giving more energy but wasnt consuming wm charges on pickaxe
- Kangroo trims have been abundantly added to all loot tables.
Notes
- Doubled the energy from shards
- Removed blackscrolls from contraband loot tables entirely
Notes
- Erasers from bandits has been buffed significantly
- Erasers from contrabands has been slightly nerfed
- Erasers from pit guards has been slightly nerfed
- Dust from bandits has been significantly buffed
- Enchantment rerolls from bandits has been significantly buffed
Notes
- Guards now heal again, but note there is a 30s delay from when u warp to when they can heal you to nerf teleporting out to heal.
Notes
- Removed shards from contras
Notes
- Nerfed titan blood slightly
Notes
- Deathbans are now by IP
- Calcite Caverns shows it unlocks on /levelcap
- /sellprices is larger
- Fixed a bug with shard discover
- buffed the energy gain prestige perk by 2x
- Electrocution can no longer chain to admins
- Shatter now gives correct XP and Energy
- Added inventory logs
- Added /pickaxebuffs
- Fixed a bug where pit guards spawning at LMS were treated as normal respawning guards
- Fixed a bug with scoreboard causing tps lag
Notes
- fixed a bug with invsee
- added /extract for orbs
- Vote shop has 2 rotating items
- Adjusted the simple enchant color
- threshold reset message only shows to players are level 100+
- Cleaned out NPC bugs
- removed the extract mining lock
- Updated delayed meteorite lore refresh to use the live pickaxe instance at execution time, matched by pickaxe instance ID instead of only material type.
- Added calcite roll on Fracture block completion
- Added calcite roll for each Powerball adjacent bonus ore break
- wm now resets for offline accounts too
- merchants and merchant guards damage now use the correct value, its significantly lower
- Added wormhole enchant success rate as a g upgrade
- Legacy disguise manager now no-ops when masking is active
- Gang refresh now prefers masking path
- Stopped suppressing chat-validation kicks
- Removed duplicate legacy chat handlers
Notes
- Removed Pit hallway jump spot
Notes
- Fracture propegation optimization
- Nametags should update fast at outpost and koth
- added basic /rules
- allow /extracxt for calcite charges
- block /tpa at outposts
- fixed a bug with [brag]
Notes
- fixed a bug where the mystery man can spawn with no items
Notes
- Added Verified role in discord
Notes
- Nerfed shard satchel drop rates
Notes
- Nerfed booster drop rates
- Slightly nerfed contraband economy
Added
- Stricter IP block for outpost and koth
- Cached mining energy context for batched mining
- Reduced direct ore-count write overhead
- Instance-safe batch flush
- Queued proc hardening
- A gang cooldown
- Staff /tps for Helper/Mod via permission attachment
Fixed
- /block not working
- Meteors and meteorite showers breaking when you unload the chunks they are falling in
- Fixed warp miner not giving the energy boost it was supposed to at level cap or consuming blocks
- Fixed a critical bug causing DR from armour to apply incorrectly at all tiers
- Pickaxe cost to next level display (was using current level)
- Pickaxe prestige ENERGY_GAIN inflation and migration
- /extract cooldown 5s to 1s
- Pit warp can unlock via UnlockedMineStorage (e.g. Fund IV) without level 60
- Orb enchant apply enchant space check and level sync
Updated
- Warp miner now has 2x the block limit at all levels
- Godly orbs now roll 1-99% instead of 1-50%
- The tutorial is now unskippable until you hit level 10
- Items now start at level 0 instead of level 1 so the amount of enchants adds up to the item level
- Clarifed proc manipulations bonus
- Shard satchels at level 10 can now also store contrabands
- Prestiging no longer has a harsh xp requirement
- Calcite Caverns resets more often and grants more time (for alpha only)
- Lowered energy cost and block requirements for lower tiered pickaxes
- Levels of godly orbs are now weighted significantly less
- Updated max PVs to 20 for everyone in alpha
- /fly now correctly states it requires p3 for it to be used instead of showing on the p2 section
- reworked manuever to not feel like shit
- reworked the extract cost pretige
- warps no longer relock on prestige and stay unlocked forever once you unlock them
- Calcite now counts as diamond and emerald when prestiging a pickaxe
- Fracture now works in +1 dimension
- Updated /enchants to be more accurate
- Removed obfuscation entirely from koth / outpost till it becomes necessary
- Updated PVP to feel more like 1.8.9
Notes
- P2 on /prestige now specifies it unlocks netherite gear / mine
- Fixed a visual bug with the powerbal pick prestige lore
- Max PVs should be 20 now without having to use extenders
- Added an item to reroll prestige modifier values
- Added a block place restriction to calcite caverns
- Fixed a bug with godly orbs not applying
- Reduced wood - iron block requirements to prestige
- Prestige shows in chat when you level up while prestiged
- Updated /rules
Adjusted
- Weakness
- Berserk
- Damage limiter
Reworked
- Silence
- Lifesteal
- Removed electrocution from axes
- Adjusted enchant tiers:
- Rejuvinate --> Ultimate
- Fearless --> Ultimate
- Scorch --> Elite
- Frostblade --> Ultimate
- Demon Forged --> Uncommon
Level adjustments
- Enrage --> 3
- Execute --> 4
- Dominate --> 3
Added
- More P1 and P2 rewards
Fixed
- DR from gear not applying to rangers zookeepers and wardens
- Increased the damage of all guards by roughly 15-20x (net is about 2-3x dmg with the DR fix)
Notes
- Calcite caverns resets are now pegged to 1 PM PST
- Mystery man should persist between server reboots
- Killing a ranger zookeeper or rookeeper should now announce in chat as if you killed any other player
- Fly now correctly shows it requires p3 103 on /prestige not just p3
- /rules is now a gui instead of a book in your chat
- p2 102 gives 2x xp and energy and ore drops at calcite
- tweaked netherite gear / pick energy costs
- changed the p2 command to spawn a meteor to /summonmeteor
- hovering over nicked players will reveal their true identity
- added a item drop restriction at spawn
- Players might be invisible while enchanting (untested)
- fracture no longer works on meteorites
- /tinker supports more items now
- lowered bandit reach
Notes
- moved p3 to tuesday instead of tmr
- Lowered calcite charge drop rate
Notes
- Lowered eraser amount from contrabands
- Lowered dust amount from shards
- Lowered enchant reroll amount from pit guards
- Lowered enchant reroll amount from shards
- Increased eraser amount from pit guards
- Increased dust amounts from pit guards
- Increased godly orb amount from all sources except contrabands
- Lowered godly orb rates from contrabands
- Removed met shower flares from island hunt
- Increased the weight of erasers from island hunt
- Increased the frequency of the island hunt event by 100%
- Adjusted the frequency at which energy comes from contrabands
- Lowered dust rates from contrabands
- Adjusted the numbers of many rare drops in higher tiers of contrabands including pickaxe enchant orbs
- Removed all flat ranks from contrabands and replaced them with mystery rank lootboxes
Notes
- Greatly expanded netherite mine
Notes
- pit guards dying no longer shows in chat
- blocked setting homes at netherite mine
- fixed a bug where you couldnt apply orbs to gear
- tried to fix a source of some chat validation errors
- misc admin stuff
- enchant orbs no longer stack
- netherite mine access is more tightly controlled
- fixed a bug with voting blocking a players IP after 1 vote instead of 4
Notes
- wart miner fix
Notes
- Tried a fix for hovering items and nicknams
- Fixed a bug with shatter calculating xp and energy incorrectly
- tutorial booster doesnt apply for day 1 levelcap
- Players now go invisable when enchanting
- added a requirement for meteors to spawn with open air above them
- Added a config for merchants health and fixed their DR
- Meteors can be summoned at netherite mine and will spawn ancient debris there
- Changing wording schema for how buffs stack with eachother
- Lowered pit guard KB
- Calcite caverns allows you to put your pickaxe in the wormhole now
- Calcite charges can no longer give prismatic efficiency or cataclysmic shatter
- Proc party can no longer choose to treasure hunter as one of the enchants it can proc
- lifesteal has been reworked
- fixed a bug causing merchants and merchant guards to take KB
- Fixed a bug with /jet that was kicking players
- changed how charges queue at the calcite wormhole
- Applying orbs should have a sound / animation for failing and succeeding
- Fixed a bug where ore respawn rate from prestige wasnt applying correctly
- Warp miner now scales with pickaxe tier
- Doing /pv then clicking a pv and closing it will automatically reopen the /pv menu on close
- I didnt actually test any of it btw so it might not actually work
Notes
- made some changes
Notes
- Added a cd to /fix
- Calcite enchants now spawn the highest % enchant to the closest spot to the player
- /rentals can not only be used in a safe zone
- Warp miner doesnt apply at all when renting a pickaxe with warp miner
- Added 4 new currency items: Perk Reroll Token, Prestige Reroll Token, Base Stat Reroll Token, Perk Enchant Reroll Token
- Fixed a bug where boosters were causing significant lag
- Fixed a bug causing ores to respawn too slow
- Fixed a bug where ores could never respawn
- Fixed a bug where meteorites wouldnt spawn at pit
- Fixed a bug where some enchants would eat into warp miner blocks
- Fixed a bug with the lore of some perks showing incorrectly
- Fixed a bug where some gear could be deathbanned for multiple koths
- Fixed a bug where reboot during bah would delete the item and the money
- Fixed a bug where players could get cavern luck and lucky 4 on their pickaxe
- Fixed a dupe glitch with erasers
- Fixed a dupe glitch with pickaxes
- Fixed some behavior bugs with pit guards
- Fixed some bugs with durability
- Guards hitting a villain player no longer causes them to have infinite iframes
- Fixed a bug where blood magic caused no extra durability damage
- Maneuver now shows in gray on the player
- Pummel blocks are no longer blocked by the ceiling and should do less vertical kb
- Fixed a bug where renting a pickaxe from someone could reset the blocks broken on their pickaxe
- Adjusted BAH histroy to show more rows
- Fixed a bug where iron and gold wm values were swapped
- Removed /fixall
- Removed the shorter tp time for ranks
- Corrected the lore on many calcite enchants
- Updated /outpost lore to be more in line with the current schema
- Netherite pickaxes are now usable at p2+ and level 90+
- Killing guards causes you to take 25% increased damage per guard youve killed while villain
- Replaced fractured reality with cluster bomb
- You can now override gear with trims on it with new trims
- Increased the odds of calcite enchants in the calcite wormhole
- Removed Shockwave Window
- Couldnt fit all the changelogs in 1 message so theres also a bunch of other changes that are not listed, for example wm on netherite has been adjusted
- Pickaxe prestiges have been reworked entirely. there are no more paths, and u can pick from any path
Notes
- Shatter no longer actually breaks blocks, its default behavior is the same as fractured reality.
- fractured reality has been reworked completely
Notes
- reduced pit guard DR
Notes
- Fixed a bug with cavern luck not working properly
- global xp boosters now support numbers less than 1
- Updated the 4 pick prestige reroll items to be more descriptive
- Changd how a few of the above items function
- Cluster bomb now has a better animation
- Prestiged Pickaxes now have a line at the bottom showing what percentile the rolls are in
- Updated the lore for kenetic surge to be more accurate
- Fixed a bug with netherite pickaxes allowing them to be used as diamond
- Reworded pickaxe prestige tiers to be more descriptive and less confusing
- Fixed a bug where tping out while enchanting will cause players to be invisable till you relog
- Momentum is now per pickaxe instead of per pickaxe per player
- Buffed residual knowledge
- Added the 4 prestige reroll tokens to /shop
- Powerball can now proc shatter (at a reduced proc rate)
- increased odds of netherite templates from netherite merchants
Notes
- Updated /miningsim to be more verbose
- All players can now use /miningsim (on/off) to see where their energy / xp / money gain is coming from
- Fixed a bug with energy cache causing item deletion / duplication
- Added a few more tips
- Meteorite showers now spawn emerald ore in the overworld if you use htem at level 100
- calcite caverns resets every 24 hrs now and time gain is back to 2 minutes
- Increased the budding key component drop rate
- Lowered the calcite key component drop rate
- Added itemized global boosters
- Added itemized random even spawners
- You can now fix your gear in the wormhole
- Rental idle timeout is now 15 minutes and mining pearlescent froglights counts as mining for that
- Added ah history too
Notes
- Claiming a pickaxe with tax from /rentals will require you to claim the tax beforehand
- Meteorites at pit are tiered to your pickaxe at 102.
- Rankkit is now unique to the rank
- Updated the meteorite flare message
- Calcite satchels can no longer be sold with /sell
- Updated bandit attack AI
- Island hunt now scales with how many players are online
- energy now stacks to the 64 bit integer limit instead of 32
- Buffed calcite wormhole rates
- updated /help
Notes
- Added auto scaling contrabands for loot tables
- Bosses announce globally when killed
- Added gkits and gkit flares
- Fixed 2 dupes with /rentals
- Added 2 new bosses
- Fixed a bug where amethys clusters could dissapear
- /fly now works for 103 players
- Added the nethersmith npc
- Fixed a bug with repairing max level gear
Notes
- Greatly increased all guard damage on live